How to design and build advanced network segmenting for high-end players
Advanced network design is a critical skill that can help teams and coaches develop a more cohesive, balanced game.
In this article, I’ll cover the basic principles of advanced network design and then look at the most common questions you might have about the process.
Network segmentation is a design technique that can be applied to a variety of different networks, including the NFL, MLB, NCAA and college sports.
The basic idea is that networks are designed to be divided into multiple segments that can then be segmented into individual players.
A team’s top-level network is designed to play out in two phases: a high-level segmentation phase that includes a high number of players and a lower-level, less focused phase that focuses on individual players and the environment.
In the case of the NFL and NCAA, the teams use an advanced network classification system to determine which players should be in each group.
In the example below, the league’s high-tier network is divided into the following five subgroups:A high-class player can be a tight end or wide receiver, while a low-class receiver can be an offensive lineman or defensive tackle.
In general, these subgroups are designed for players who are more likely to create pressure, or to play at a high level of speed and athleticism.
For instance, a high safety can be the center of the defense or a linebacker can be one of the secondary linebackers.
The next two networks, the lower- and middle-tier networks, are designed solely for players with low-level athleticism.
In other words, these networks are for players that are more adept at getting around the defense, but they are not designed to provide coverage coverage or to take advantage of mismatches.
The lowest-tier subgroups of these networks generally feature more offensive players, while the middle- and upper-tier players are usually better at taking advantage of the strengths of the lower players.
To help teams identify which players they should include in their network, NFL teams often use a simple “rule of thumb” when selecting their top-tier and lower-tier teams.
In addition to being a simple rule of thumb, this rule of four (the number of top- and lower, or low- and high-league, players in a network) is a very effective method of identifying which players to include in a specific subgroup.
For example, if your league has four teams in the NFL Network, and two of them are high-school football teams, then your team will include a high school football player in the network because he or she is one of those players.
However, if you only have four high school players in your network, then it’s probably not a good idea to include them in the lower subgroups.
If you are interested in more advanced network analysis, you should check out my series of articles on advanced network ranking, which will delve deeper into the concept of advanced segmentation.